A general audio format conversion concept is described for reproducing stereo and surround audio content on loudspeaker setups with any number of channels. The goal is to improve localization and to generate a recording-related spatial impression of depth and immersion. It is explained how with these goals signals are processed using a strategy that is independent of a specific loudspeaker setup. The implementation of this general audio format conversion concept, in the Illusonic Immersive Audio Processor, is described.
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