AES Store

Journal Forum

Reflecting on Reflections - June 2014
1 comment

Quiet Thoughts on a Deafening Problem - May 2014
1 comment

Perceptual Effects of Dynamic Range Compression in Popular Music Recordings - January 2014
5 comments

Access Journal Forum

AES E-Library

Preferred Spatial Post-Processing of Popular Stereophonic Music for Headphone Reproduction

The spatial imagery experienced when listening to conventional stereophonic music via headphones is considerably different from that experienced in loudspeaker reproduction. While the difference might be reduced when stereophonic program material is spatially processed in order to simulate loudspeaker crosstalk for headphone reproduction, previous listening tests have shown that such processing typically produces results that are not preferred by listeners in comparisons with the original (unprocessed) version of a music program. In this study a double blind test was conducted in which listeners compared five versions of eight programs from a variety of music genres and gave both preference ratings and ensemble stage width (ESW) ratings. Out of four alternative postprocessing algorithms, the outputs that were most preferred resulted from a nearfield crosstalk simulation mimicking low-frequency interaural level differences typical for close-range sources.

Authors:
Affiliation:
AES Convention: Paper Number:
Publication Date:
Subject:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!


 
Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society