There is a noticeable absence of gestures -- be they mouse-based or (multi-)touch-based -- in mainstream digital audio workstation (DAW) software. As an example for such a gesture consider a clockwise O drawn with the finger to increase a value of a parameter. The increasing availability of devices such as smartphones, tablet computers, and touchscreen displays raises the question in how far audio software can benefit from gestures. We describe design strategies to create a consistent set of gesture commands. The main part of this paper reports on a user survey on mappings between 22 DAW functions and 30 single-point as well as multi-point gestures. We discuss the findings and point out consequences for user-interface design.
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