AES Store

Journal Forum

Reflecting on Reflections - June 2014
1 comment

Quiet Thoughts on a Deafening Problem - May 2014
1 comment

Perceptual Effects of Dynamic Range Compression in Popular Music Recordings - January 2014
5 comments

Access Journal Forum

AES E-Library

Synchronizing Auditory and Visual Sensation in Computer-Simulated Environments

Application of auditory rendering in simulation and gaming currently focuses in providing information of object category detection such that user’ auditory experience during the virtual interaction seems unrealistic. In this work, auralizations of small and large, open and closed spaces with the impact of a variety of architectural elements are synthesized using common techniques in computer-simulation. Virtual spaces were modeled based on localization of critical elements and visualization of the sound field obtained from field-measurement. Noticeable differences of the auditory sensation are measured through the use of subjective evaluation. This integrated method enables to indicate to what extent the simulation modeling is required to create a realistic auditory rendering that enhance the visual sensation.

Authors:
Affiliation:
AES Conference:
Paper Number:
Publication Date:
Subject:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!


 
Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society