A Convolution-Based System for Virtual Acoustic Support of Performing Musicians
A system is developed that utilizes measured impulse responses from a variety of superior acoustic spaces to generate, using low-latency multichannel convolution, an artificial sound field augmenting that already present in a performance space. This method of virtual acoustic technology does not regenerate the reflected energy produced by the existing room; instead it contributes desirable room response components from other measured spaces. The adjustable acoustic conditions are set using a comprehensive GUI, transducer arrays, and layered system architecture. Tests conducted with a small ensemble (violin duet) show that such system provides flexible control of acoustic conditions, which may help musicians achieve better artistic performance.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.