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Virtual 3-D audio processing systems for the spatial enhancement of recordings reproduced over headphones or frontal loudspeakers generally provide a less compelling effect on center-panned sound components. This paper examines this deficiency and presents virtual 3-D audio processing algorithm modifications that provide a compelling spatial enhancement effect over headphones or loudspeakers even for sound components localized in the center of the stereo image, ensure the preservation of the timbre and balance in the original recording, and produce a more stable “phantom center” image over loudspeakers. The proposed improvements are applicable, in particular, in laptop and TV set audio systems, mobile internet devices, and home theater “sound bar” loudspeakers.
Author (s): Jot, Jean-Marc;
Walsh, Martin;
Affiliation:
DTS Inc., Scotts Valley, CA, USA
(See document for exact affiliation information.)
AES Convention: 128
Paper Number:8116
Publication Date:
2010-05-06
Session subject:
Multichannel and Spatial Audio
DOI:
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Jot, Jean-Marc; Walsh, Martin; 2010; Center-Channel Processing in Virtual 3-D Audio Reproduction over Headphones or Loudspeakers [PDF]; DTS Inc., Scotts Valley, CA, USA; Paper 8116; Available from: https://aes.org/publications/elibrary-page/?id=15413
Jot, Jean-Marc; Walsh, Martin; Center-Channel Processing in Virtual 3-D Audio Reproduction over Headphones or Loudspeakers [PDF]; DTS Inc., Scotts Valley, CA, USA; Paper 8116; 2010 Available: https://aes.org/publications/elibrary-page/?id=15413
@inproceedings{Jot2010center-channel,
title={{Center-Channel Processing in Virtual 3-D Audio Reproduction over Headphones or Loudspeakers}},
author={Jot, Jean-Marc and Walsh, Martin},
year={2010},
month={may},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 8116; AES Convention 128; May 2010},
number={8116},
organization={AES},
}
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