Journal Forum

Synthetic Reverberator - January 1960

Sound Board: High-Resolution Audio - October 2015

Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015

Access Journal Forum

AES E-Library

Acoustic Dance Dance Revolution (DDR): An Automated Test Tool for 3-D Sound Perception Evaluation with Visually Impaired Users

Document Thumbnail

Common off-the-shelf (COTS) 5.1 acoustic systems for PC computers are nowadays in affordable price, turning attractive the production of inclusive acoustic games and simulators, oriented to bound blind and non-blind users. The use of contextual 3D sound beacons as navigational aid allows user orientation and more sophisticated environments. However, predicting 3D contextual sound usability and/or playability as navigational aid with COTS equipment constraints can be difficult. Usability guides for acoustic games designers could address this issue. In this paper we focus on user response time, precision and torso/head position when presented to 3D acoustic stimuli. We present our experimental setup using COTS 5.1 acoustic and standard PC and early findings, using a "Dance Dance Revolution" game with acoustic guides instead of arrows to indicate user next dance step. User performance indicates that higher frequency broadband sounds enhance user precision when aiming at sound's virtual azimuth. A larger population and listening room will be used in the next experimental phase.

AES Conference:
Paper Number:
Publication Date:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society