In a natural sonic environment a listener is accustomed to hearing reflections and reverberation. It is conceived that early reflections could reduce front-back confusion in synthetic 3-D audio. This paper describes an experiment to determine whether or not simulated reflections can reduce front-back confusion for audio presented with non-individualized HRTFs via headphones. Although the simple addition of a single-order reflection is not shown to eliminate all front-back confusions, some cases of lateral reflections from a side boundary can be shown to both assist and inhibit localization ability depending on the relationship of the source, observer and reflective boundary.
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