Journal Forum

A Meta-Analysis of High Resolution Audio Perceptual Evaluation - June 2016

Synthetic Reverberator - January 1960

Sound Board: High-Resolution Audio - October 2015

Access Journal Forum

AES E-Library

Low Complexity Binaural Rendering for Multichannel Sound

Document Thumbnail

The current paper is concerned with an effective method to emulate the multi-channel sound in portable environment where low power is required. The goal of this paper is to enhance complexity of binaural rendering of the multi-channel to stereo sound system in case of portable device. To achieve this, we proposed the modified discrete cosine transform (MDCT) based binaural rendering and this scheme is combined with the Dolby Digital decoder (AC-3) that is multi-channel audio decoder. A reverberation algorithm is added to the proposed algorithm for closing to real sound. This combined structure is implemented on DSP processer. The complexity and quality is compared with a conventional head related transfer function (HRTF) filtering method and Dolby Headphone that is the most of commercial binaural rending technology, demonstrating significant complexity reduction and comparable sound quality to Dolby Headphone.

AES Convention: Paper Number:
Publication Date:

Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $33 for non-members and is temporarily free for AES members.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society