Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
Personalized Music Service Based on Parametric Object Oriented Spatial Audio Coding
By the growth of the portable music players' market and the trend of convergence, almost every mobile device is able to play music. MP3 players and mobile phones are perfect platform for personalized music service as they are always accompanied with users. From the development of spatial audio coding such as MPEG Surround, the concept of object-oriented spatial audio coding were emerged, and the key application area of object-oriented spatial audio coding is personalized interactive re-mix of given music. In this paper, it is proposed to utilize backward compatible MP3Remix for personalized music service. Also, real-time implementation of MP3Remix player is shown and expected business models for personalized music service are suggested.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.