AES E-Library

AES E-Library

Perceptual Categories of Artificial Reverberation for Headphone Reproduction of Music

Document Thumbnail

In the studies of artificial reverberations, the focus is usually on recreating the natural reverberation that can be heard in the real environments. However, little attention was payed to the evaluation of \emph{useful ranges} in application of the artificial reverberation in music production. The focus of this paper is to discuss and evaluate three artificial reverberation algorithms intended for headphone reproduction of music, and to propose iso-usefulness contour on those algorithms for different types of musical sounds.

AES Convention: Paper Number:
Publication Date:

Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $33 for non-members and is free for AES members and E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

AES - Audio Engineering Society