Graphical development environments have been used in the audio industry for a number of years. Those who have fewer limitations have persisted and found a well establish pool of users that is reluctant to modify heir design patterns and adopt different embedded processors and design environments. This article will provide a small history of the evolution of integrated development environments (IDEs). It will then describe and explain the software architecture decisions and design challenges that were used to develop SigmaStudio, it will also show the advantages that those decisions have meant for the SigmaDSP family of audio centric embedded processors.
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