The sound of a gun shot in a studio is difficult to reproduce. In the home it often sounds more like the snap of a finger than the roar of a gun. The factors responsible are described, together with a means of circumventing their combined effect. A shot may be electronically reinforced with great realism through the use of simulated reverberation. This is keyed on automatically by the initial impact and then decayed gradually to create the effect of a longer shot, which in turn produces a louder sound. Methods are also described for generating several special effects, such as the distant roar of cannon fire, the chatter of machine guns, and the ricochet whine of bullets. Demonstrations of reinforcing and synthesizing equipment were given at the Audio Fair.
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