Wave Field Synthesis systems achieve a realistic 3D-sound rendering for a wide listening area, however, due to its novelty there is a lack in the WFS authoring process of mixing and producing. In this work, a set of software tools is presented. The proposed solution is based on a hybrid tool consisting on two modules: a standalone WFS rendering server and a source positioning client in the form of a VST plug-in. The VST plug-in communicates with the WFS server allowing transparency and flexibility from the software editing tool.
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