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Block-based physical modeling is a recently introduced method for digital sound synthesis via the simulation of physical models. The method follows a "divide-and-conquer" approach, where the elements are individually modeled and discretized, while their interaction topology is separately implemented. In this paper the application of this approach to string instruments is presented. The string is modeled with the functional transformation method, preserving all varieties of strings by a direct link from the physical string parameters to the algorithm. The excitation of the string is modeled separately with wave digital filters. Thanks to the block based approach it is possible to simulate all kind of string instruments, i.e. piano, guitar, and violin, with the same piece of code for the strings.
Author (s): Petrausch, Stefan;
Rabenstein, Rudolf;
Affiliation:
University of Erlangen-Nuremberg
(See document for exact affiliation information.)
AES Convention: 118
Paper Number:6365
Publication Date:
2005-05-06
Session subject:
Analysis and Synthesis of Sound
DOI:
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Petrausch, Stefan; Rabenstein, Rudolf; 2005; Application of Block-Based Physical Modelling for Digital Sound Synthesis of String Instruments [PDF]; University of Erlangen-Nuremberg; Paper 6365; Available from: https://aes.org/publications/elibrary-page/?id=13081
Petrausch, Stefan; Rabenstein, Rudolf; Application of Block-Based Physical Modelling for Digital Sound Synthesis of String Instruments [PDF]; University of Erlangen-Nuremberg; Paper 6365; 2005 Available: https://aes.org/publications/elibrary-page/?id=13081
@inproceedings{Petrausch2005application,
title={{Application of Block-Based Physical Modelling for Digital Sound Synthesis of String Instruments}},
author={Petrausch, Stefan and Rabenstein, Rudolf},
year={2005},
month={may},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 6365; AES Convention 118; May 2005},
number={6365},
organization={AES},
}
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