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The goal of most sampling schemes is to sample the analogue signal of interest at a regular rate sufficiently high to ensure a perfect reconstruction principle in theory. Indeed, analysis and subsequent signal processing is almost always predicated on this requirement. However, the assumption of uniformly spaced samples is often invalidated in practice. Here, we describe nonuniform sampling theory, which provides a framework for the investigation and analysis of such cases. We review aspects of the theory and describe how it may be applied to practical problems of interest in audio signal processing, including those of wow and flutter in the analogue domain as well as jitter in the digital domain.
Author (s): Wolfe, Patrick J.;
Howarth, Jamie;
Affiliation:
Department of Engineering, University of Cambridge, Trumpington Street, Cambridge, UK ; Plangent Processes, Nantucket, MA
(See document for exact affiliation information.)
AES Convention: 116
Paper Number:6123
Publication Date:
2004-05-06
Session subject:
Signal Processing
DOI:
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Wolfe, Patrick J.; Howarth, Jamie; 2004; Nonuniform Sampling Theory in Audio Signal Processing [PDF]; Department of Engineering, University of Cambridge, Trumpington Street, Cambridge, UK ; Plangent Processes, Nantucket, MA; Paper 6123; Available from: https://aes.org/publications/elibrary-page/?id=12776
Wolfe, Patrick J.; Howarth, Jamie; Nonuniform Sampling Theory in Audio Signal Processing [PDF]; Department of Engineering, University of Cambridge, Trumpington Street, Cambridge, UK ; Plangent Processes, Nantucket, MA; Paper 6123; 2004 Available: https://aes.org/publications/elibrary-page/?id=12776
@inproceedings{Wolfe2004nonuniform,
title={{Nonuniform Sampling Theory in Audio Signal Processing}},
author={Wolfe, Patrick J. and Howarth, Jamie},
year={2004},
month={may},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 6123; AES Convention 116; May 2004},
number={6123},
organization={AES},
}
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