Journal Forum

Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015

Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
1 comment

The Measurement and Calibration of Sound Reproducing Systems - July 2015

Access Journal Forum

AES E-Library

Advanced 3D Audio Algorithms by a Flexible, Low Level Application Programming Interface

Document Thumbnail

The constantly increasing demand for a better quality in sound and video for multimedia content and virtual reality compels the implementation of more and more sophisticated 3D audio models in authoring and playback tools. A very careful and systematic analysis of the best available development libraries in this area was carried out, considering different Application Programming Interfaces, their features, extensibility, and portability among each other. The results show that it is often difficult to find a tradeoff between flexibility, efficiency, quality and speed. In this paper we propose a low level, modular DSP library, which can be used to implement advanced 3D audio models; it is based on reconfigurable primitive methods required by most 3D algorithms and it provides fast development and good flexibility.

AES Convention: Paper Number:
Publication Date:
Session Subject:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society