Natural and structured audio coding are based on two fundamentally different ways of representing the sound information; combination of the two approaches can lead to efficient and improved storage and transmission of both speech and music. Integration of natural audio tracks with synthetic sound and digital post processing is a challenging effort, especially when the audio rendering requires good quality and precise synchronization with video and graphic information, as it is the case in standardized multimedia frameworks. In this paper those challenges will be analyzed and a new player will be presented, which integrates all the mentioned features in a normative context.
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