This work addresses the general problem of designing graphical user interfaces for non expert users. The key idea is to help the user anticipating his actions by displaying, in the interaction area, the expected evolution of a quality criterion according to the degrees of freedom which are being monitored. This concept is first applied to the control of sound spatialization: various perceptually based criteria such as “spatial homogeneity” or “spatial masking” are represented as a grey shaded map superimposed to the background of a bird’s eye view interface. After selecting a given sound source, the user is thus informed how these criteria will behave if the source is being moved to any other location of the virtual sound scene.
https://www.aes.org/e-lib/browse.cfm?elib=13460
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $33 for non-members and is free for AES members and E-Library subscribers.
Learn more about the AES E-Library
Start a discussion about this paper!