AES
  • Home
  • Program
    • Technical Program
    • Detailed Calendar
    • Special Events
    • Project Studio Expo
    • Live Sound Expo
    • Special Tracks (Game Audio, Broadcast, etc.)
    • Paper Sessions
    • Engineering Briefs
    • Workshops
    • Tutorials
    • Students/Career
    • Historical
    • Technical Tours
    • Presenter List
    • Standards
    • Technical Council
    • AVAR Conference (Co-located)
  • Attend
    • Attendees Home
    • Technical Program
    • Detailed Calendar
    • List of Exhibitors & Sponsors
    • Special Events
    • Registration
    • Book Your Hotel
    • LACC Map
    • Transportation
    • Mobile App (iPhone, etc)
    • Request More Information
    • Author Information
  • Exhibit/Sponsor
    • Exhibitors Home
    • List of Exhibitors & Sponsors
    • Mobile App (iPhone, etc)
    • Exhibitor News

    • Mobile App Sponsorships

    • Exhibitor Information
    • Sponsorship Info
    • GoExpo AES Planner
  • News/Press
    • Press Releases
    • Press File Downloads
    • Press Registration
  • Students
    • Student Sessions
    • Registration
    • Calendar
    • Career & Education Fair Company Signup
    • Book Your Hotel

AES Los Angeles 2016
Paper Session

AVAR Paper Session 3: Real-World Case Studies—Part 2


Friday, September 30, 2:00 pm — 3:00 pm (Rm 409A)

Crafting Cinematic High End VR Audio for Etihad Airways—Ola Björling, MediaMonks - New York, NY, USA; Eric Thorsell, MediaMonks
MediaMonks were approached by Etihad Airways via their ad agency, The Barbarian Group, to create a Virtual Reality experience taking place aboard their Airbus A380, the worlds largest and most luxurious non-private airplane. Challenges included capturing audio including dialogue aboard the real plane, crafting an experience that encourages repeated viewing, and combining a sense of truthful realism with a sense of dream-like luxury without relying on a musical score, all in a head tracked spatialized mix. Artistic conventions around non-diegetic sound and their psychological impact in VR also required consideration.

Creating an Immersive 360°-A/V Concert Experience at the 50th Montreux Jazz Festival Using Real-time Room Simulation—Sönke Pelzer, Audioborn GmbH - Cologne, Germany; Dirk Schröder, Audioborn GmbH - Cologne, Germany; Fabian Knauber, Audioborn GmbH
The Montreux Jazz Festival is the second largest jazz festival in the world. Since the beginning 50 years ago, all concerts have been recorded for the Montreux Jazz Archive, a unique treasure and the largest collection of live music, declared Unesco World Heritage. Following the vision of the deceased founder Claude Nobs, who always pushed the boundaries by applying latest recording technologies, this year’s 50th anniversary of the festival introduced capturing of 3D-audio and 360° stereoscopic video. Using a virtual reality camera, ambisonics microphones, as well as multitrack audio recording with 3D post-processing, an immersive capture and reproduction was achieved. This contribution highlights challenges, experiences and solutions of the preparation, recording, post-processing and release of this immersive production.


Return to Paper Sessions


Register 

Attendees

  • Wrap-up Press Release
  • Convention Pictures
  • Audio Recordings
  • Technical Program
    • Program Overview
    • Paper Sessions
    • Engineering Briefs
    • Tutorials
    • Workshops
    • Special Events
    • Students/Career
    • Historical
    • Knowledge Center
    • Technical Tours
    • Standards
    • Technical Council
    • AVAR Conference (Co-located)
  • Special Events
  • Project Studio Expo
  • Live Sound Expo
  • Special Tracks
    • Broadcast & Streaming
    • Game Audio
    • Networked Audio
    • Product Development
    • Product Dev. Super Saturday
    • Recording & Production
    • Sound for Picture
    • Sound Reinforcement Track
  • Registration & Hotels
    • Registration
    • Book Your Hotel
  • Detailed Calendar
  • Convention Planner (PDF)
  • Presenter List
  • AES Daily (PDFs)
    • Preview Edition
    • Day 1 - Thursday Edition
    • Day 2 - Friday Edition
    • Day 3 - Saturday Edition
  • Transportation
  • Mobile App (iPhone, etc)
  • Request More Information
  • Author Information
© 2016 Audio Engineering Society, Inc.