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AES Los Angeles 2016
Broadcast & Streaming Media Track Event B3

Thursday, September 29, 4:00 pm — 5:30 pm (Rm 408A)

Broadcast and Streaming Media: B3 - Immersive and Object Oriented Audio Playback in the Home

Chair:
Dave Wilson, Consumer Technology Association - Arlington, VA, USA
Panelists:
Brett Crockett, Dolby Laboratories - San Francisco, CA, USA
Pei-Lun Hsieh, Ambidio - Los Angeles, CA, USA
Jean-Marc Jot, DTS, Inc. - Los Gatos, CA, USA
Dave Pedigo, CEDIA
Bert Van Daele, Auro 3D & Galaxy Studios - Mol, Belgium

Abstract:
Immersive audio in the home is now way beyond 5.1 channel surround. The most advanced systems have up to 22.2 channels and place speakers at different elevations, including the ceiling. Beyond the number of speakers, object oriented audio now allows people to customize the way they consume content like never before. It lets them increase the volume of the voice track or decrease the volume of the background sounds to better understand voices. It lets them silence voices, like the announcers at a ballgame, if they simply want to experience the background noise in their program. And it lets them customize their experience in many other ways. This panel will cover the latest developments in bringing more advanced and more flexible audio into the home

AES Technical Council This session is presented in association with the AES Technical Committee on Broadcast and Online Delivery

Return to Broadcast & Streaming Media Track Events


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