Saturday, October 1, 10:30 am — 11:15 am (Theater Room 411)
This workshop will guide participants in the use of the FB360 Spatial Workstation toolset for 360 spatialized audio work in VR from both the technology and content creation perspectives. It will cover: Session configuration for VST (Reaper/Nuendo) and AAX (Pro Tools HD). A deep exploration of the tools and feature set for a variety of project types, highlighting examples and case studies. Step-by-step workflows to stay organized and achieve best-in-class VR audio outcomes. Maintaining differentiated spatialized vs. non-spatialized experiences across delivery formats. Encoding, levels and ingestion considerations across different platforms (mobile iOS/Android, Oculus Rift etc). The role and future developments of FB360 Spatial Workstation for audio in VR and AR.
Price: This session is part of the co-located AVAR Conference which is not included in the normal convention All Access badge.