AES San Francisco 2010
Game Audio Event G11

Saturday, November 6, 2:30 pm — 4:30 pm (Room 120)

G11 - Careers in Game Audio

Steve Horowitz, Composer/Producer, President, The Code International, Inc.
Tim Duncan, DMA; Associate Professor; Director, Digital Audio Technology, Cogswell Polytechnical College
Shiloh Hobel, Sr. Director, Industry and Career Services - Sound Arts, Ex'pression College for Digital Arts
David Javelosa, Professor of Game Development, Santa Monica College
Lennie Moore, Composer
Michael Sweet, Associate Professor, Berklee College of Music

You already know that you want a career in game audio. You even know which position is best for you. The big question is how do you get the training and experience necessary to land that first job? This workshop will present the latest work of the IASIG (Interactive Audio Special Interest Group) and local education institutions to develop standardized school curriculum for games and interactive audio. Programs are springing up all over the world, and this panel will provide the big overview of what training is available now and what is coming in the future. From single overview classes, associate degree programs to a full four year university study we will preview the skill sets and templates that are desired and the recommended path for getting that position on the audio team.

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