November 21: VR and Immersive Audio
If there is a meeting topic you think would be of interest to the membership, please contact us. There is no fee to attend most section meetings and they're open to everyone with an interest in professional audio. Students are especially welcome at all meetings.
Location: YokeyPokey VR Arcade, 537 Atlantic Ave. Brooklyn, NY 11217.
Moderated by: George R. Casseus Jr., Yokey Pokey Immersive VR
Speaker(s): Glenn Forsythe, G'Audio; Anthony Matanna, Hooke Audio
A special NY AES co-presentation with Brooklyn Immersive Media MeetUp!
This months meetup will be smothered in gravy and will sound sweet to our ears. Just in time for Thanksgiving. For those who are interested in how to mix Audio for Immersive media, this one is for you!
please note the special place and time
YokeyPokey VR Arcade in BROOKLYN near the Barclays Center.
5:30pm to 8:00pm
Meet other VR / Immersive enthusiasts, and see demonstrations of the first binaural microphone/headphone combo made for social media as well as new technology by Theoretica Applied Physics called BACCH4Mac. A system that allows you to mix 3D audio over loudspeakers. NO Headphones needed. This technology can speed up your workflow and help you mix for VR by actually listening to the way we hear sound naturally.
Posted: Wednesday, November 15, 2017
Location: Institute of Audio Research, 64 University Pl. btwn 10th & 11th.
Speaker(s): Michael D. Griffin, Essential Sound Products, Inc. - Rochester, MI, USA
A widely held paradigm among many in the pro-audio community and beyond is that power cords cannot possibly affect audio component performance. In this session we will review fundamentals of audio component power supply performance and various data that supports the conclusion, “how could changing the design of the power cord not affect audio component performance?” Further, we’ll discuss our approach to power cable design to optimize audio component performance.
Posted: Thursday, October 5, 2017
Location: NYU Clive Davis Institue, 194 Mercer St., Studio 510, NYC
Speaker(s): Lon Neumann, Wheatstone Corp.
The IP model of audio transport (AoIP) provides a unique combination of features that are well suited for today’s emerging remote At-Home production model. Integrated routing, processing, mixing, and control spread across interconnected devices on an IP network can be used to build a venue-side matrix of audio and control that includes mic-ingest, local mixing, low latency IFB, and control-logic from local or remote inputs. The resultant audio streams can then be transmitted to a distant At-Home production facility via AES67 (AoIP) for synchronization with the accompanying video streams.
Come join NY AES as Lon Neumann from Wheatstone Corp. walks us through the new era of IP remote production.
You must RSVP via the link below:
Posted: Tuesday, September 5, 2017