AES New York 2015
Spatial Audio Demo SA3

Thursday, October 29, 11:45 am — 12:45 pm (Room 1A18)


SA3 - Rules to Get Great Multichannel 3D Sound for Synthesizer Music

Lasse Nipkow, Silent Work LLC - Zurich, Switzerland

The 3D 9.1 format and other multichannel 3D formats allow creation of incredibly immersive soundscapes in comparison to standard stereo and 5.1 surround. The listener has a spatial impression of being in the recording room. Room sound is used to realize concert-hall-like envelopment of the listener. Synthesizer music is a different case without a natural reference, consisting to a large extent of sounds, which were not recorded in recording rooms. To render such music immersively, pad sounds, low frequency bass, and other sound elements are used instead of room sound to reach a similar spatial impression. In contrast to classical music there is no need to reproduce the instruments as a body of sound on a stage in the front. Creative composition of the 3D mix enables a multifaceted result. During the presentation, relationships between mixing 3D recordings of classical music and synthesizer music will be described and demonstrated with example recordings and videos.

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