AES New York 2013 Presenter or Author
Primary Affiliation: DTS, Inc. - London, UK
Michael Kelly is Director, Research and Development at DTS and works on spatial audio algorithms used in games and other media. Kelly is also co-chair of the AES Technical Committee on Audio for games and chairs the AES Audio for Games conferences, held every two years. He has over 10 year’s experience in the games industry working on both the creative and technical aspects of games. Michael began his career as Lead Sound Designer at Revolution Software working on Broken Sword: The Sleeping Dragon. Following this, he was responsible for the implementation of high quality DSP effects on a number of platforms at Creative Labs and led 3rd-party audio tools and high-level library development for PS3 and Vita at Sony Computer Entertainment Europe. He has a PhD in Electronic Engineering from the University of York, specialising in 3-D audio and Audio Coding.
More Info: http://www.aes.org/member/profile.cfm?ID=949096035
G7: Code Monkey: Mapping Audio into a 3D Game World (Presenter)