AES New York 2013
Game Audio Session G11

Saturday, October 19, 3:15 pm — 4:45 pm (Room 1E10)

G11 - Learning from the Future

Scott Selfon, Microsoft - Redmond, WA, USA
Garry Taylor, Sony Computer Entertainment Europe - Cambridge, UK

With the “next generation” of game consoles soon to be this generation, what have we learned from games already in development? Is it really just “more of everything” or are other trends emerging as the defining factors for game audio production, implementation, and integration? In this panel we will discuss patterns and practices that are changing, accelerating, or declining for the titles of the next year and the next decade.

Return to Game Audio Sessions

EXHIBITION HOURS October 18th 10am – 6pm October 19th 10am – 6pm October 20th 10am – 4pm
REGISTRATION DESK October 16th 3pm – 7pm October 17th 8am – 6pm October 18th 8am – 6pm October 19th 8am – 6pm October 20th 8am – 4pm
TECHNICAL PROGRAM October 17th 9am – 7pm October 18th 9am – 7pm October 19th 9am – 7pm October 20th 9am – 6pm
AES - Audio Engineering Society