In digital audio, the information is transmitted as formatted bit streams. Some bit streams carry compressed audio data (e.g. MPEG Audio). Within a technical area, synchronous bit streams (i.e. bit streams derived from the same clock) can be generated, and synchronous bit streams can be synchronized. This paper describes a study carried out at the Fraunhofer Institut für Integrierte Schaltungen (FhG-IIS), in simulation, of techniques for switching between synchronous ISO/IEC MPEG-1 Layer 3 audio signals.
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