Journal Forum

Synthetic Reverberator - January 1960

Sound Board: High-Resolution Audio - October 2015

Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015

Access Journal Forum

AES E-Library

Interactive Mixing Using Wii Controller

Document Thumbnail

This paper describes the design, construction and analysis of an interactive gesture-controlled audio mixing system by the means of a wireless video game controller. The concept is based on the idea that the Mixing Engineer can step away from the mixing desk and become part of the performance of the piece of audio. Every playback of the audio will be unique to the gestures, and ultimately the performance, of the engineer. The system allows full, live control of gains, panning, equalisation and a variety of other effects for multi-channel audio. The system and its implementation are described in detail. Results on usability and performance of the system are also discussed.

AES Convention: Paper Number:
Publication Date:

Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!

This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.

Learn more about the AES E-Library

E-Library Location:

Start a discussion about this paper!

Facebook   Twitter   LinkedIn   Google+   YouTube   RSS News Feeds  
AES - Audio Engineering Society