3-D Sound for 3-D Games - Beyond 5.1
7.1, HDMI 1.3 and 3D speaker configurations could potentially improve game audio beyond the scope of 5.1 cinema surround, but there are practical issues including ergonomics, compatibility and the lack of standard layouts. The paper explores possibilities and trade-offs and outlines a basis for standardisation. It seeks to justify the need for collaboration across the game and audio industry so that consumers benefit, rather than just get more confused. While there are still details that need to be agreed, the paper illustrates an set of approaches that give high quality 3D with equipment that is fast becoming the new consumer standard, while remaining closely compatible with existing CD and DVD mixes.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.