Synchronized Swept-Sine: Theory, Application, and Implementation - October 2015
Effect of Microphone Number and Positioning on the Average of Frequency Responses in Cinema Calibration - October 2015
The Measurement and Calibration of Sound Reproducing Systems - July 2015
Let the Games Be Mobile
[Feature] The rapid rise of interest in high-quality audio on mobile devices has led to a number of new initiatives in audio research. Broadband network access makes a range of new services possible, including downloadable games and even remixable music. So what are the challenges and possible solutions in this fast-evolving field? We review some recent workshops and papers from AES meetings dealing with the topic.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.