Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
Spatial Audio Object Coding (SAOC) - The Upcoming MPEG Standard on Parametric Object Based Audio Coding
Following the recent trend of employing parametric enhancement tools for increasing coding or spatial rendering efficiency, Spatial Audio Object Coding (SAOC) is one of the recent standardization activities in the MPEG audio group. SAOC is a technique for efficient coding and flexible, user-controllable rendering of multiple audio objects based on transmission of a mono or stereo downmix of the object signals. The SAOC system extends the MPEG Surround standard by re-using its spatial rendering capabilities. This paper will describe the chosen reference model architecture, the association between the different operational modes and applications, and the current status of the standardization process.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.