Clean Audio for TV broadcast: An Object-Based Approach for Hearing-Impaired Viewers - April 2015
Audibility of a CD-Standard A/DA/A Loop Inserted into High-Resolution Audio Playback - September 2007
Sound Board: Food for Thought, Aesthetics in Orchestra Recording - April 2015
Implementation of Immersive Audio Applications using Robust Adaptive Beamforming and Wave Field Synthesis
An immersive audio system oriented to future communication applications is presented. The aim is to build a system where the acoustic field of a chamber is recorded using a microphone array and then is reconstructed or rendered again, in a different chamber using loudspeaker array based techniques. Our proposal relays on recent robust adaptive beamforming techniques and joint audio-video source localization for effectively estimating the original sources of the emitting room. The estimated source and the source localization information drive a Wave Field Synthesis engine that renders the acoustic field again at the receiving chamber. The overall system performance is tested using a MUSHRA-based subjective test in a real situation.
Click to purchase paper or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $20 for non-members, $5 for AES members and is free for E-Library subscribers.