Implementation of Immersive Audio Applications using Robust Adaptive Beamforming and Wave Field Synthesis
An immersive audio system oriented to future communication applications is presented. The aim is to build a system where the acoustic field of a chamber is recorded using a microphone array and then is reconstructed or rendered again, in a different chamber using loudspeaker array based techniques. Our proposal relays on recent robust adaptive beamforming techniques and joint audio-video source localization for effectively estimating the original sources of the emitting room. The estimated source and the source localization information drive a Wave Field Synthesis engine that renders the acoustic field again at the receiving chamber. The overall system performance is tested using a MUSHRA-based subjective test in a real situation.
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $33 for non-members and is temporarily free for AES members.