Surround Sound Encoding for Consumer Applications
One of the problems with consumer playback of surround sound content is the equipment has limited types of multichannel inputs. Generally, a Toslink or S/PDIF input is used to carry a compressed multichannel audio stream. This paper describes how a consumer audio encoder that uses this digital channel can be created which balances performance and cost through proper algorithm design.
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $33 for non-members and is temporarily free for AES members.