AES Section Meeting Reports

Japan - December 18, 2020

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The theme was "The Future of Game Audio vol.3"; a panel of sound experts from major Japanese game companies discussed what game audio will like to be in 10 years.
Tomoya Kishi coordinated this panel discussion and Speakers were Tetsukazu Nakanishi, Tomohiro Yajima, Kenji Kojima. They showed an evolutionary process the game audio is in and its latest status. The focus of discussion is "Spatial Sound Processing Technology" to make "spatial sound" and "3D audio" in games. An interesting discussion was whether sound design should be done physically or psychologically, which would better create the space sound, processing, or artificial reverb? The discussions showed us what is the Game Audio.

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AES - Audio Engineering Society