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Latest news

The Conference is now full - we regret we cannot take any more bookings or on-site registrations.

Programme announced

Keynote announced

Conference overview

The Audio for Games conference is the 35th international conference of the Audio Engineering Society, focusing specifically on the technical and creative aspects of game-audio. The conference is for game-audio professionals and those whose work is related to audio for games.

The conference programme is designed to cover cutting edge technology and techniques in today's and tomorrow's titles, including areas such as digital signal processing, spatial audio, music and sound content creation, codecs and speech processing. This is a chance for the games industry to share experience of how to get the best out of current and future technology.

This isn't a conference about games with an audio bit, and it's not a conference about audio with a games bit, this is a conference about audio for games!

Please check this page for updates, registration, programme announcements and news, or click here to register for updates.

Sponsored by

Dolby

audiokinetic     Binari Sonori     Genelec     SCEE Research and Development     SpACE-Net

Please contact [email protected] for sponsorship opportunities or general enquiries