AES NEW YORK 2019
147th PRO AUDIO CONVENTION

AES New York 2019
Game Audio & XR Track Event GA04

Wednesday, October 16, 1:30 pm — 2:30 pm (1E13)

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Game Audio & XR: GA04 - Real-time Mixing and Monitoring Best Practices for Virtual, Mixed, and Augmented Reality

Moderator:
Scott Selfon, Audio Experiences Lead, Facebook Reality Labs (Oculus Research) - Redmond, WA, USA

Presenting sound to a person experiencing a dynamic virtual reality experience is, by definition, a just-in-time activity. How do we take advantage of more than a century of mixing and monitoring practices based on linear content—and more than 20 years of interactive game mixing—to create a coherent, believable, and emotionally satisfying soundscape for these new realities? This talk discusses the current state of the art for mixing and monitoring techniques, from the actual process, to ever-evolving standards, to robustly handling the variety of authored and implemented content, playback environments, and scenarios.

AES Technical Council This session is presented in association with the AES Technical Committee on Audio for Games

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