AES New York 2018 Presenter or Author
Primary Affiliation: Ubisoft - Quebec, Canada
I've been working audio since 2003. I began my career working in linear media with an interest in music composition and sound design. I worked for the Canadian Broadcasting Corporation mixing sound for television before making the switch to video games in 2011 when I started with Ubisoft Quebec. Since then I've worked as a Sound Designer on ACIII and AC Blackflag before specializing in voice design for ACSyndicate, and now ACOdyssey. I love conceptualizing the narrative/audio workflow and I enjoy the challenge that AAA video game production offers.