145th AES CONVENTION Game Audio & XR Track Event GA01: Practical Recording Techniques for Live Music Production in 6DOF VR

AES New York 2018
Game Audio & XR Track Event GA01

Wednesday, October 17, 10:15 am — 11:30 am (1E08)

Game Audio & XR: GA01 - Practical Recording Techniques for Live Music Production in 6DOF VR

Co-moderators:
Cal Armstrong, University of York - York, UK
Gavin Kearney, University of York - York, UK
David Rivas Méndez, University of York - York, UK
Panelists:
Hashim Riaz, Abbey Road Studios - London, UK
Mirek Stiles, Abbey Road Studios - London, UK

As virtual and augmented reality technologies move towards systems that can deliver full six degrees of freedom (6DOF), it follows that good strategies must be employed to create effective 6DOF audio capture. In a musical context, this means that if we record an ensemble then we must give the end user the potential to move close and even around audio sources with a high degree of plausibility to match the visuals. This workshop looks at recording strategies that enable 3DOF/3DOF+ and 6DOF for live music performances.

AES Technical Council This session is presented in association with the AES Technical Committee on Audio for Games

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