144th AES CONVENTION Game Audio & AR/VR Track Event T22: A Practical Use of Spatial Audio for Storytelling, and Different Delivery Platforms

AES Milan 2018
Game Audio & AR/VR Track Event T22

Friday, May 25, 14:00 — 15:00 (Scala 1)

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Tutorial: T22 - A Practical Use of Spatial Audio for Storytelling, and Different Delivery Platforms

Presenter:
Axel Drioli, 3D Sound Designer and Producer - London, UK / Lille, France

An overview of Spatial Audio's characteristics, strengths, and weaknesses for storytelling. A case study will be analyzed to better understand what can be done at every stage of the spatial audio production process, from recording to decoding to different delivery platforms. This presentation is tailored for an audience of content creators and engineers, who may not know enough (or not at all) the Spatial Audio capabilities for storytelling, using demos and examples to explain and clarify concepts.


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