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AES Berlin 2017
Tutorials

Saturday, May 20

Saturday, May 20, 09:00 — 10:00
Session T01   The Use of Non-Linear Signal Processing in Music Production

Saturday, May 20, 09:00 — 10:00
Session T02   Overview Audio and Video over IP Standards

Saturday, May 20, 10:00 — 11:00
Session T03   History of Digital Signal Processors for Audio

Saturday, May 20, 10:15 — 12:15
Session T04   Audio Studio Design—An Eye on Immersive Audio

Saturday, May 20, 11:00 — 11:45
Session T05   Bulletproof, High Quality Digital Audio Transmission: Practical Design Considerations and Standards Revisions for Reliable High Quality Digital Audio

Saturday, May 20, 12:00 — 12:45
Session T06   The Surprising Origins of Digital Audio: Some Pale Gleams from the Past

Saturday, May 20, 14:30 — 15:30
Session T07   Digital Streaming: Implications for Mix and Mastering Practice

Saturday, May 20, 15:30 — 16:30
Session T08   Creating MPEG-H Content with Common DAWs

Saturday, May 20, 16:30 — 18:00
Session T09   Planning and Deploying the Audio and Intercom Systems for the Rio 2016 Olympic and Paralympic Games Competition Venues

 

Sunday, May 21

Sunday, May 21, 12:45 — 14:30
Session T10   Audio Forensics - What's It All About

Sunday, May 21, 14:15 — 15:45
Session T11   Recording for Auro-3D/9.1 - Immersive & Surround Formats

Sunday, May 21, 14:30 — 16:30
Session T12   Standard Measurement of Loudspeaker Systems and Components

Sunday, May 21, 15:45 — 16:45
Session T13   Kraftwerk 3D—The Challenge of Creating an Outstanding Immersive / 3D Audio Production for a Major Music Act

Sunday, May 21, 16:30 — 18:00
Session T14   Earphones, Headphones, and Headsets: Electroacoustic Design & Verification

Sunday, May 21, 17:00 — 18:00
Session T15   All You Need to Know about 3D Audio

 

Monday, May 22

Monday, May 22, 09:45 — 10:45
Session T16   Practical AES67

Monday, May 22, 10:45 — 12:15
Session T17   Developing Novel Audio Algorithms and Plugins - Moving Quickly from Ideas to Real-time Prototypes

Monday, May 22, 15:00 — 16:00
Session T18   Using Binaural Audio to Increase Accessibility to Film and Television

Monday, May 22, 15:30 — 16:30
Session T19   Control System and Electroacoustical Considerations for Large-Scale Loudspeaker Arrays: Past, Present & Future

Monday, May 22, 16:00 — 18:00
Session T20   Creating Audio for Virtual Reality Applications

 

Tuesday, May 23

Tuesday, May 23, 09:00 — 10:30
Session T21   System Design Using Adaptive Loudspeaker Control

Tuesday, May 23, 10:30 — 12:15
Session T22   Go on! Surprise Me! An introduction to Audio and Video Coding

Tuesday, May 23, 11:00 — 11:45
Session T23   Intellectual Property Rights in Audio Engineering—CANCELED

Tuesday, May 23, 13:00 — 14:30
Session T24   Object-Based Audio for Broadcasters

Tuesday, May 23, 14:30 — 15:15
Session T25   Perceptually Motivated Filter Design with Application to Loudspeaker-Room Equalization

 

Last Updated: 20170922


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