AES Warsaw 2015
Workshop W16

Sunday, May 10, 14:00 — 15:30 (Room: Opera)

W16 - The Audio of Dying Light

Presenter:
Paula Karbowniczek, Techland - Wroclaw, Poland

Abstract:
Audio development is a crucial process that facilitates creation of engaging and atmospheric gameplay. This workshop is an in-depth look at audio design and implementation, focused on such related issues as creation of sound assets, composition of immersive soundscapes, or synchronization of music and action. It will also cover specific challenges that had to be overcome at various stages of developing Dying Light – the award-winning survival horror game set in a city devastated by a zombie epidemic.


Return to Workshops

EXHIBITION HOURS May 7th   10:00 – 18:00 May 8th   09:00 – 18:00 May 9th   09:00 – 18:00
REGISTRATION DESK May 6th   15:00 – 18:00 May 7th   09:30 – 18:30 May 8th   08:30 – 18:30 May 9th   08:30 – 18:30 May 10th   08:30 – 16:30
TECHNICAL PROGRAM May 7th   10:00 – 18:00 May 8th   09:00 – 18:00 May 9th   09:00 – 18:00 May 10th   09:00 – 17:00
AES - Audio Engineering Society