AES New York 2013
Game Audio Track Event G6

Friday, October 18, 5:00 pm — 6:30 pm (Room 1E10)

Game Audio: G6 - In the Trenches

Chair:
Scott Selfon, Microsoft - Redmond, WA, USA
Presenters:
Russell Brower, Blizzard Entertainment
Jason Kanter, Avalanche Studios
D. Chadd Portwine, Vicarious Visions
Alex Wilmer, Crystal Dynamics

Abstract:
The guys doing the work know the most. Let's hear what they have to say about what bugs them, makes them smile, makes them drink. Tool sets both commercial and proprietary are how we get the job done. What works, what needs improvement? Who do these people rely upon for tech help, production info, direction, physical therapy? What goes on behind closed doors?


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EXHIBITION HOURS October 18th 10am – 6pm October 19th 10am – 6pm October 20th 10am – 4pm
REGISTRATION DESK October 16th 3pm – 7pm October 17th 8am – 6pm October 18th 8am – 6pm October 19th 8am – 6pm October 20th 8am – 4pm
TECHNICAL PROGRAM October 17th 9am – 7pm October 18th 9am – 7pm October 19th 9am – 7pm October 20th 9am – 6pm
AES - Audio Engineering Society