AES New York 2011
Game Audio Event G9

Saturday, October 22, 12:00 pm — 1:00 pm (Room: 1E13)

G9 - Game Audio Programming for Android: FMOD vs Java

Presenter:
Peter "pdx" Drescher, Twittering Machine

Abstract:
Using FMOD audio middleware to produce soundtracks for Android games has certain advantages over using Java methods built into the operating system . . . and vice versa. The author implemented the sound for a pinball app both ways and compares the techniques.

Information Last Updated: 20111005, mei


Return to Game Audio Events