AES Conventions and Conferences

  Return to 119th
  Registration
  Exhibition
  Calendar
  4 Day Planner
  Paper Sessions
  Workshops
  Broadcast Events
  Tutorials
  Master Classes
  Live Sound Seminars
  Exhibitor Seminars
  Training Sessions
  Student Program
  Historical Events
  Special Events
  Technical Tours
  Heyser Lecture
  Tech Comm Mtgs
  Standards Mtgs
  Travel Information
  Press Information
  Student Volunteers

Last Updated: 20051003, mei

Saturday, October 8, 2:00 pm — 3:00 pm

State of the Art of Audio for Games

Presenters:
Steve Horowitz, Manhattan Producer’s Alliance (Host)
Andy Brick, Orchestral Game Scores
Devin Maxwell, LoudLouderLoudest
Dave Murrant, Sony Computer Entertainment
Brian Schmidt, Microsoft X-box Audio
Michael Sweet, Audio Brain

Abstract:
A report from the state-of-the-art of audio for games. This panel discussion will be centered around a basic understanding of the platforms, biz models and audio issues concerning the game industry today. High-level panelists will give a brief overview of what they are doing and where they see the industry going. This panel will also focus on the tech side of music and sound for games and begin to identify the main issues that need to be addressed.

Seminar Room 1E04

This session is sponsored by the Manhattan Producers Alliance

Back to AES 119th Convention Back to AES Home Page


(C) 2005, Audio Engineering Society, Inc.