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Last Updated: 20051003, mei
Saturday, October 8, 2:00 pm — 3:00 pm
State of the Art of Audio for Games
Presenters: Steve Horowitz, Manhattan Producer’s Alliance (Host) Andy Brick, Orchestral Game Scores Devin Maxwell, LoudLouderLoudest Dave Murrant, Sony Computer Entertainment Brian Schmidt, Microsoft X-box Audio Michael Sweet, Audio Brain
Abstract: A report from the state-of-the-art of audio for games. This panel discussion will be centered around a basic understanding of the platforms, biz models and audio issues concerning the game industry today. High-level panelists will give a brief overview of what they are doing and where they see the industry going. This panel will also focus on the tech side of music and sound for games and begin to identify the main issues that need to be addressed.
Seminar Room 1E04
This session is sponsored by the Manhattan Producers Alliance
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