This paper details the development of a digital photo-realistic console simulation as a learning/teaching tool designed to help address many of the challenges faced by today’s audio education institutions. A prototype was developed to show that it was possible to create a functional, photo-realistic virtual console with audio signal processing capabilities by using a single high-resolution photo of a physical console. The prototype informed the development of a fully functional photo-realistic simulation of the Audient ASP4816 console that demonstrates the potential of digital photo-realistic console simulations as learning/teaching tools within audio engineering education.
https://www.aes.org/e-lib/browse.cfm?elib=21207
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