This paper details the development of a digital photo-realistic console simulation as a learning/teaching tool designed to help address many of the challenges faced by today’s audio education institutions. A prototype was developed to show that it was possible to create a functional, photo-realistic virtual console with audio signal processing capabilities by using a single high-resolution photo of a physical console. The prototype informed the development of a fully functional photo-realistic simulation of the Audient ASP4816 console that demonstrates the potential of digital photo-realistic console simulations as learning/teaching tools within audio engineering education.
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $33 for non-members and is free for AES members and E-Library subscribers.