Comparison of Spatialization Techniques with Different Music Genres II
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S. Aswathanarayana, "Comparison of Spatialization Techniques with Different Music Genres II," Paper 10504, (2021 May.). doi:
S. Aswathanarayana, "Comparison of Spatialization Techniques with Different Music Genres II," Paper 10504, (2021 May.). doi:
Abstract: The main characteristics of a good spatialization algorithm are that the resulting sound image is enveloping, stable, clear. Such a sound image would then not only give a good sense of immersion to the listener but will also enable the listener to clearly localize the different sound elements, and ideally move around or at least have freedom to move the head and not have any major distortions in the listening experience. Part 1 of this study compared three algorithms, Ambisonics, VBAP and DBAP with four different music genres. In part 2, a more in-depth analysis is done of the results found in part 1. Binaural recordings done using a Neumann KU100 dummy head are used to compare the results found in the loudspeaker study with attributes found in the recordings. It was seen how more bright, next spectrally complex and more spectrally flat signals could have resulted in the user ratings.
@article{aswathanarayana2021comparison,
author={aswathanarayana, shashank},
journal={journal of the audio engineering society},
title={comparison of spatialization techniques with different music genres ii},
year={2021},
volume={},
number={},
pages={},
doi={},
month={may},}
@article{aswathanarayana2021comparison,
author={aswathanarayana, shashank},
journal={journal of the audio engineering society},
title={comparison of spatialization techniques with different music genres ii},
year={2021},
volume={},
number={},
pages={},
doi={},
month={may},
abstract={the main characteristics of a good spatialization algorithm are that the resulting sound image is enveloping, stable, clear. such a sound image would then not only give a good sense of immersion to the listener but will also enable the listener to clearly localize the different sound elements, and ideally move around or at least have freedom to move the head and not have any major distortions in the listening experience. part 1 of this study compared three algorithms, ambisonics, vbap and dbap with four different music genres. in part 2, a more in-depth analysis is done of the results found in part 1. binaural recordings done using a neumann ku100 dummy head are used to compare the results found in the loudspeaker study with attributes found in the recordings. it was seen how more bright, next spectrally complex and more spectrally flat signals could have resulted in the user ratings.},}
TY - paper
TI - Comparison of Spatialization Techniques with Different Music Genres II
SP -
EP -
AU - Aswathanarayana, Shashank
PY - 2021
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2021
TY - paper
TI - Comparison of Spatialization Techniques with Different Music Genres II
SP -
EP -
AU - Aswathanarayana, Shashank
PY - 2021
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - May 2021
AB - The main characteristics of a good spatialization algorithm are that the resulting sound image is enveloping, stable, clear. Such a sound image would then not only give a good sense of immersion to the listener but will also enable the listener to clearly localize the different sound elements, and ideally move around or at least have freedom to move the head and not have any major distortions in the listening experience. Part 1 of this study compared three algorithms, Ambisonics, VBAP and DBAP with four different music genres. In part 2, a more in-depth analysis is done of the results found in part 1. Binaural recordings done using a Neumann KU100 dummy head are used to compare the results found in the loudspeaker study with attributes found in the recordings. It was seen how more bright, next spectrally complex and more spectrally flat signals could have resulted in the user ratings.
The main characteristics of a good spatialization algorithm are that the resulting sound image is enveloping, stable, clear. Such a sound image would then not only give a good sense of immersion to the listener but will also enable the listener to clearly localize the different sound elements, and ideally move around or at least have freedom to move the head and not have any major distortions in the listening experience. Part 1 of this study compared three algorithms, Ambisonics, VBAP and DBAP with four different music genres. In part 2, a more in-depth analysis is done of the results found in part 1. Binaural recordings done using a Neumann KU100 dummy head are used to compare the results found in the loudspeaker study with attributes found in the recordings. It was seen how more bright, next spectrally complex and more spectrally flat signals could have resulted in the user ratings.
Author:
Aswathanarayana, Shashank
Affiliation:
University of California, Santa Barbara, CA, USA
AES Convention:
150 (May 2021)
Paper Number:
10504
Publication Date:
May 24, 2021Import into BibTeX
Subject:
Reproduction: 3D Audio
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=21097