Composers have been exploring multi-channel sound field spatialization since the early days of electronic music. However, reproduction of such works outside of specialized concert spaces and research facilities or even their accurate reproduction within those spaces remain difficult and unpredictable at best. Combining the reach and simplicity of web browsers with ambisonic to binaural rendering, Web Audio-based tools can ensure greater accessibility for existing spatial works as well as acting as a platform upon which new ones can be implemented. At times with such practices the developing technologies become deprecated or obsolete during the period of making the work. This paper describes the technical design and artistic conception of od, a spatial multimedia production for binaural listening on the web. The project has led us to develop a workflow without relying on specific tools that can be of use as a framework for documenting existing spatial works or novel browser-based creative applications.
https://www.aes.org/e-lib/browse.cfm?elib=20991
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