Sound Design and Reproduction Techniques for Co-Located Narrative VR Experiences
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M. Gospodarek, A. Genovese, D. Dembeck, C. Brenner, A. Roginska, and K. Perlin, "Sound Design and Reproduction Techniques for Co-Located Narrative VR Experiences," Paper 10287, (2019 October.). doi:
M. Gospodarek, A. Genovese, D. Dembeck, C. Brenner, A. Roginska, and K. Perlin, "Sound Design and Reproduction Techniques for Co-Located Narrative VR Experiences," Paper 10287, (2019 October.). doi:
Abstract: Immersive co-located theatre aims to bring the social aspects of traditional cinematic and theatrical experience into Virtual Reality (VR). Within these VR environments, participants can see and hear each other, while their virtual seating location corresponds to their actual position in the physical space. These elements create a realistic sense of presence and communication, which enables an audience to create a cognitive impression of a shared virtual space. This article presents a theoretical framework behind the design principles, challenges and factors involved in the sound production of co-located VR cinematic productions, followed by a case-study discussion examining the implementation of an example system for a 6-minute cinematic experience for 30 simultaneous users. A hybrid reproduction system is proposed for the delivery of an effective sound design for shared cinematic VR. Winner of the 147th AES Convention Best Peer-Reviewed Paper Award
@article{gospodarek2019sound,
author={gospodarek, marta and genovese, andrea and dembeck, dennis and brenner, corinne and roginska, agnieszka and perlin, ken},
journal={journal of the audio engineering society},
title={sound design and reproduction techniques for co-located narrative vr experiences},
year={2019},
volume={},
number={},
pages={},
doi={},
month={october},}
@article{gospodarek2019sound,
author={gospodarek, marta and genovese, andrea and dembeck, dennis and brenner, corinne and roginska, agnieszka and perlin, ken},
journal={journal of the audio engineering society},
title={sound design and reproduction techniques for co-located narrative vr experiences},
year={2019},
volume={},
number={},
pages={},
doi={},
month={october},
abstract={immersive co-located theatre aims to bring the social aspects of traditional cinematic and theatrical experience into virtual reality (vr). within these vr environments, participants can see and hear each other, while their virtual seating location corresponds to their actual position in the physical space. these elements create a realistic sense of presence and communication, which enables an audience to create a cognitive impression of a shared virtual space. this article presents a theoretical framework behind the design principles, challenges and factors involved in the sound production of co-located vr cinematic productions, followed by a case-study discussion examining the implementation of an example system for a 6-minute cinematic experience for 30 simultaneous users. a hybrid reproduction system is proposed for the delivery of an effective sound design for shared cinematic vr. winner of the 147th aes convention best peer-reviewed paper award},}
TY - paper
TI - Sound Design and Reproduction Techniques for Co-Located Narrative VR Experiences
SP -
EP -
AU - Gospodarek, Marta
AU - Genovese, Andrea
AU - Dembeck, Dennis
AU - Brenner, Corinne
AU - Roginska, Agnieszka
AU - Perlin, Ken
PY - 2019
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2019
TY - paper
TI - Sound Design and Reproduction Techniques for Co-Located Narrative VR Experiences
SP -
EP -
AU - Gospodarek, Marta
AU - Genovese, Andrea
AU - Dembeck, Dennis
AU - Brenner, Corinne
AU - Roginska, Agnieszka
AU - Perlin, Ken
PY - 2019
JO - Journal of the Audio Engineering Society
IS -
VO -
VL -
Y1 - October 2019
AB - Immersive co-located theatre aims to bring the social aspects of traditional cinematic and theatrical experience into Virtual Reality (VR). Within these VR environments, participants can see and hear each other, while their virtual seating location corresponds to their actual position in the physical space. These elements create a realistic sense of presence and communication, which enables an audience to create a cognitive impression of a shared virtual space. This article presents a theoretical framework behind the design principles, challenges and factors involved in the sound production of co-located VR cinematic productions, followed by a case-study discussion examining the implementation of an example system for a 6-minute cinematic experience for 30 simultaneous users. A hybrid reproduction system is proposed for the delivery of an effective sound design for shared cinematic VR. Winner of the 147th AES Convention Best Peer-Reviewed Paper Award
Immersive co-located theatre aims to bring the social aspects of traditional cinematic and theatrical experience into Virtual Reality (VR). Within these VR environments, participants can see and hear each other, while their virtual seating location corresponds to their actual position in the physical space. These elements create a realistic sense of presence and communication, which enables an audience to create a cognitive impression of a shared virtual space. This article presents a theoretical framework behind the design principles, challenges and factors involved in the sound production of co-located VR cinematic productions, followed by a case-study discussion examining the implementation of an example system for a 6-minute cinematic experience for 30 simultaneous users. A hybrid reproduction system is proposed for the delivery of an effective sound design for shared cinematic VR. Winner of the 147th AES Convention Best Peer-Reviewed Paper Award
Authors:
Gospodarek, Marta; Genovese, Andrea; Dembeck, Dennis; Brenner, Corinne; Roginska, Agnieszka; Perlin, Ken
Affiliations:
New York University, New York, NY, USA; Flavorlab(See document for exact affiliation information.)
AES Convention:
147 (October 2019)
Paper Number:
10287
Publication Date:
October 8, 2019Import into BibTeX
Subject:
Posters: Spatial Audio
Permalink:
http://www.aes.org/e-lib/browse.cfm?elib=20660