[Feature] There are many more variables and context dependencies in evaluating AVAR systems than there are in conventional audio reproduction systems. This makes the determination of things like references rather hard, with attention being focused on alternative approaches more to do with quality of experience than audio quality per se. The concept of plausibility arises regularly here, as does the idea of looking at how users behave or what they can identify. When natural and synthetic elements are combined in AR there is a need to ensure a high degree of co-immersion and to find ways of evaluating that.
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